Recommended ratio: 9:14 Height for main image: between 350px and 720px Max height and width for alternative covers via URL: 2000px Max height and width for alternative covers via file upload using jpg: 3000px
Add a logo that represents the series
Add an alias to the series
Arrange the aliases of the series
To change the series' main name, use "Swap Series Name"
Add news about the series
Swap the main name of a series
To change the series' main name, make a poll directly in the server
Add existing characters to the series
Add series to the bundle
Edit the description of the series
Type none to remove the description
You can integrate links to other character/series/tag pages by using the following format: [character:123456 Text] or [series:123456 Text] or [tag:123456 Text]. Replace 123456 with the ID of the character/series/tag you want to link to.
Penny, our favorite mild-mannered artist and serial procrastinator, has achieved her dream. Now working at a small studio making video games for a living, she's flying high and enjoying life. But as the team struggles to complete their next game, they are faced with impending deadlines, creative differences, and Penny's own bad habits, which threaten to destroy what they worked so hard to build. Now Penny must pull herself together long enough to keep the dream alive, or risk losing it all (and disappointing her mentor). And maybe she'll learn something about herself in the process.
Edit the external links of the series
Name can be something like "Site", "Twitter"... properly capitalized.
All links must be official, no fan pages or similar.
NameURL
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Add a trailer to the series
The trailer must be hosted on YouTube. You can use the Label field to specify what trailer it is, if there are multiple (it is optional otherwise).
LabelURL
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Add release dates to the series
You can use the Label field to specify what release it is, if there are multiple (it is optional otherwise).
Penny, our favorite mild-mannered artist and serial procrastinator, has achieved her dream. Now working at a small studio making video games for a living, she's flying high and enjoying life. But as the team struggles to complete their next game, they are faced with impending deadlines, creative differences, and Penny's own bad habits, which threaten to destroy what they worked so hard to build. Now Penny must pull herself together long enough to keep the dream alive, or risk losing it all (and disappointing her mentor). And maybe she'll learn something about herself in the process.